January 2010 - Broken Links Archive

The Uncanny Valley and Realism in UI Design

Last year I began explor­ing the idea of the uncan­ny val­ley as it applies to cre­at­ing pro­to­types, using a pan­el from Under­stand­ing Comics as an illus­tra­tion. Lukas Math­is at UX Mag­a­zine has had a sim­i­lar idea, but explored it in much more depth and with greater clar­i­ty.


Building Preloaded.com: The Front-end

This sub­ject of this post is the redesign of my employ­er’s web­site, Preloaded.com, and is cross-post­ed from the Pre­loaded blog with permission.

At the begin­ning of the redesign project we agreed some design tenets: the new site should be a best-prac­tice show­case and an oppor­tu­ni­ty to learn and use some of the lat­est web tech­nolo­gies; and it should employ exist­ing ser­vices where practical.

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Aside

I‚Äôve updat¬≠ed my Speak¬≠ing page to include more con¬≠fer¬≠ences, more videos, and a lit¬≠tle on my speak¬≠ing require¬≠ments and pref¬≠er¬≠ences. I‚Äôm plan¬≠ning to cut down on the num¬≠ber of talks I give in 2014 (twelve is too many), but am always open to inter¬≠est¬≠ing offers and oppor¬≠tu¬≠ni¬≠ties, so please get in touch if you‚Äôre organ¬≠is¬≠ing an event.

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