2010 January Archive

The Uncanny Valley and Realism in UI Design

Last year I began exploring the idea of the uncanny valley as it applies to creating prototypes, using a panel from Understanding Comics as an illustration. Lukas Mathis at UX Magazine has had a similar idea, but explored it in much more depth and with greater clarity.


Building Preloaded.com: The Front-end

This subject of this post is the redesign of my employer’s website, Preloaded.com, and is cross-posted from the Preloaded blog with permission.

At the beginning of the redesign project we agreed some design tenets: the new site should be a best-practice showcase and an opportunity to learn and use some of the latest web technologies; and it should employ existing services where practical.

Read the full article


Aside

I’ve updated my Speaking page to include more conferences, more videos, and a little on my speaking requirements and preferences. I’m planning to cut down on the number of talks I give in 2014 (twelve is too many), but am always open to interesting offers and opportunities, so please get in touch if you’re organising an event.

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